Covid carelessness was inevitable at GDC

Like usual, the Covid-19 pandemic is a story of givers and takers.

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StoryBundle’s “Snowed In” Game Book Bundle Is Live

If you’re looking to stay warm with a great collection of books about games–including my book, Inside Video Game Creation–you can check out StoryBundle’s latest game book bundle today.

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Triple-A Environment Artist James Brady

Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more.

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Here’s What You Need to Know About Streamlabs

Amid accusations of plagiarizing, exploitative trademarking, copycat products and services, and predatory customer policies, the company’s grips on ownership and fairness may appear tenuous.

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Indie Publisher’s “send nudes” Gaffe Highlights an Issue for Studios and Content Creators

Indie publisher Flynn’s Arcade appears to be in full damage control mode after its PR contact wrote an email inviting press and influencers to—among other things—“send nudes” as a favor for Steam keys.

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I’m Hitting Pause on VR Coverage

For a couple of years now, I’ve had one foot in the door of the VR enthusiast community. It’s gradually dawned on me that this might not be the most responsible position at this point in time. Here’s why I’m making a change.

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Richard Butler of RAGE Works

Richard Butler, New York-based Editor-in-Chief of RAGE Works calls in to discuss the early days of podcasting, his journey through the geek culture world, and how none other than GaryVee nearly convinced him to give up on his dreams.

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now.gg CEO, Rosen Sharma

Former McAfee CTO Rosen Sharma–now CEO of BlueStacks, now.gg, and Game.tv–discusses his transition into gaming and where software distribution in the industry may be headed, including his thoughts on a future beyond mobile app stores. It may come sooner than you think.

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Hacked: No Facebook, No Oculus Quest

Over half of the VR market is controlled by a social media platform with no clear process for human support. What happens when something goes wrong? In this episode, Todd goes over a hack on his Facebook profile that resulted in a bricked Quest headset and nowhere to turn. Here’s how it ended up.

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A Facebook hacker beat my 2FA, bricked my Oculus Quest, and hit the company credit card

If you haven’t been following the action on Twitter, you may or may not have noticed I vanished from Facebook and Instagram. That was just the beginning. In this post I’ll run you through the timeline, share what I’ve pieced together, and post updates as they unfold. Let me encourage you to follow @CodeWritePlay or @Mechatodzilla on Twitter where I’ll alert you when those updates occur.

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