Category: Game Industry

#GameDev Breakdown Podcast – Steam is a Toilet

On Tuesday I visited a local middle school to talk about my career in computer science and some of the cool experiences I’ve had as a result. This took the form of five one-hour talks in front of different 8th grade math classes. This got me thinking: why did my school bring in such terrible…




Hot Take: The ESA Needs to Get Serious About Loot Boxes

We Need the Same Decisiveness That Saved Us in the 90s to Protect Indies from Federal Bureaucracy If you’ve followed along with the #GameDev Breakdown Podcast, you’ve heard us discuss loot boxes with some concern for well in excess of a year now. In fact, it was last year’s Christmas episode that I seem to…




#GameDev Breakdown Podcast: Annual Holiday Game Design – Thanksgiving 2018

Happy Thanksgiving! In this special holiday episode, we give thanks for tremendous opportunities we’ve had this year, and for so many kind words from the community. In keeping with tradition, we come up with holiday-themed design concepts and follow them as far as we dare down the rabbit hole. What begins as a good-natured creative…




#GameDev Breakdown Podcast – The Predator’s Code

John Schiber returns for Season 2! For once, we’re each playing a new release: John has jumped on his horse and has high praise for Red Dead Redemption 2, I’ve scratched my Call of Duty itch and downloaded Black Ops 4. For the first time in the history of the show, we’ve both played (and enjoyed) a battle…




#GameDev Breakdown Podcast – Season 2 Intro

Welcome back! Just an informal sit-down to talk about the state of the podcast, how we set things up for Season 2, and some of the cool stuff we’re working on in the coming months. Now is the time to subscribe and get in touch! Help make this the show you want to hear in…




#GameDev Breakdown Podcast – Who Is Video James?

We’re back for the last recording from this God-forsaken apartment. …




#GameDev Breakdown Podcast – Takeaways from the ArenaNet Firings

John rejoins triumphantly to discuss the industry’s latest shake-up. ArenaNet has opted to terminate the employment of two Guild Wars 2 writers following a heated exchange with a partnered streamer/YouTuber earlier in the month. He participates in this discussion while drinking water from a mason jar, as if his own real life is some kind of horror…




#GameDev Breakdown Podcast – Reach Out and Sue Someone

Since we left off, my house was on HGTV for whatever reason, I moved the site to a shiny new server, and I never ended up telling John I was going to go ahead and record this episode without him. Sorry John….




Warner Bros. Takes Bold Stance Against Bethesda in Westworld Lawsuit

By now, if you’re the type of person who cares, you’re up to speed on Bethesda’s aggressive lawsuit against Warner Bros. and Behaviour Interactive over suspicious similarities between Fallout Shelter and the new Westworld mobile game, both of which Behaviour developed. After loads of wild speculation across social media, we have our first defendant response, and all signs…




A Deep Dive into Bethesda’s Lawsuit Against Warner Bros. and Behaviour Interactive

Industry outlets reported this week that Bethesda Softworks has named Behaviour Interactive and Warner Bros. in a lawsuit, alleging breach of contract and willful copyright infringement stemming from suspicious likenesses between its game Fallout Shelter and Warner Bros’. new Westworld mobile game, both of which Behaviour developed. Although news of the suit just emerged late last week and neither…