I don’t always agree with my friend Max Krieger. We’ve been connected on Twitter for some time, maybe a couple of years now, but we initially had video games in common and probably not much else. There have been a couple of times I’ve chimed in on a conversation with him to present a differing
A Clasher’s poor attitude provides food for thought, leading to an in-depth exploration of Clash Royale‘s business model. Learn what players are spending, what Supercell is earning, and why it eventually may not be enough. This is the GameDev Breakdown podcast!
A road show from Irvine California! I traveled to the sacred ground that gave us Fallout: New Vegas, South Park: The Stick of Truth, and the awesome new Pillars of Eternity series. Hear about my tour, lunch with the team, and also how my USB microphone scared the TSA and got me briefly detained.
I was talking shop with a close friend recently about OST composition (he’s an extraordinary musician, producer, and almost certainly one of my studio’s future composers) when he brought up a desire to compose a game soundtrack he would really enjoy listening to, even when he’s not playing the game. It’s a noble goal, and
After a brief trial period and confirmation that I won’t be too easily fired, I’m happy to share my new podcast, Next-Gen Nerds! This show is the product of me and two close friends having kids, being nerds, and spending an hour a week together, under the tutelage of our friends at Lineup Media. The early feedback has
I first heard about the PixelPop Festival last year. It was of particular interest to me as I was making killer progress on The Path of Dissent (sadly unfinished for now) and I was thinking seriously about trying to demo it at the event. It was about that time that I had to accept that my recent
You may have noticed I work casually on semi-regular gaming videos with friends that I post around here and at the OHC subdomain. How do I have time for that? I definitely don’t. Gaming is an important hobby, it’s led me directly to anything I’ve been successful at, and I take it seriously. Still, I
Since its release in the middle of last week, Pokemon Go has pretty well set the world on fire. A crappy launch in the summer heat plagued by server issues hasn’t kept players from taking to the streets and…tapping on pictures of Pokemon and whatever the hell. The game has been so unexpectedly popular, Nintendo shares were up
Overwatch-mania continues. The game is starting to take the OHC crowd by storm, so I finally have friends to play with–going too long without that achievement for playing ONE game as part of any group was just getting sad.
Overwatch’s competitive play has been live for a few days now, and most players are familiar with the ups and downs of getting ranked and battling your way to the top. Matches are longer, the endgame rules have changed, and you can occasionally expect to be punished for the poor performance of the strangers on