Games For Change President, Susanna Pollack

Susanna Pollack calls in as Games For Change kicks off its 18th annual festival exploring the impact of games on education, healthcare, research, civics, and social issues.

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Retro Space Ball Developer Rik Oclon

3D Generalist Rik Oclon calls in to discuss his project Retro Space Ball, how he navigated a huge debacle with a major games publisher (and received no payment), and he gives us some great data about his player base as well as some insight into his marketing and community management research.

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Triple-A Veteran Luis Alonso

Luis Alonso of Recombobulator Games calls in to walk us through his experiences contributing to series like Need For Speed and Mass Effect–or if you prefer, Hannah Montana and VeggieTales–before going indie with his wife (accomplished writer Michelle Franklin) to realize a creative vision that’s stayed with him since childhood.

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The Virtual Book Tour Continues

Todd promotes–and in one case, absolutely does not promote–his new book, Inside Video Game Creation, in three more chats with industry podcast hosts at Moonlight Game Devs, What Else Do You Do?, and GamerHeads.

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Boss Fight Books Author Sebastian Deken

Sebastian Deken calls in to discuss his book, Final Fantasy VI from Boss Fight Books, and how his musical background led to his unique approach in covering the game. We go over the Final Fantasy series’ history in the US and how the games have progressed over time. There is almost no gotcha journalism.

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Jesse Attard of Tactic Studios

Tactic Studios developer and CEO, Jesse Attard (BioShock, BioShock 2, Street Fighter II: Champion Edition (2006)), calls in for a podcast chat about the studio’s new Portal-style puzzle adventure game, Claire de Lune. We discuss his transition from major AAA teams to heading up an indie studio, parenting at publish time, best pandemic home office purchases, and more.

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Christopher Arnold of Crowned Daemon Studios

Christopher Arnold of Crowned Daemon Studios calls in to talk about the studio’s mental health-focused game, Syntherapy, the inspiration behind its development, and its reception in the community.

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Turns Out 90s Nickelodeon Star Lori Beth Denberg Worked on a Cancelled Marketing Campaign for PlanetSide 2

Gather ’round, fellow 90s kids, and I will share with you the tale of All That star Lori Beth Denberg’s foray into video game marketing, the role PlanetSide 2 played in her return to acting, and the quest for three fully-produced ads–once thought to be online–that were never officially released.

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Inside Video Game Creation Is Out Now!

At long last, Todd’s Q&A interview book is out!

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Game Developers Tell Personal Tales of Triumph and Sacrifice in New Interview Book

FOR IMMEDIATE RELEASE

St. Louis, Missouri, 4/4/2021Inside Video Game Creation: Development Experts Share Their Stories, a set of Q&A interviews with video game creators ranging from solo hobbyists to triple-A veterans, is available for digital pre-order ahead of its April 6 release on Amazon in eBook and paperback formats.

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