We caught up with Paul Dana of Plastic Games to talk history, philosophy, technology, and of course, to find out the status of his longtime indie labor of love, Bit Shifter. …
If you’ve already heard our latest episode of the GameDev Breakdown podcast, you’ll already be familiar with this topic. This article will serve to provide links and structure our case about why this article was poorly handled and perhaps even a little irresponsible, outside the casual conversational setting we maintain on the show. If you…
Todd returns from Las Vegas, no one knows what to wish one another on Columbus Day, and The Daily Wire posts a mysterious Grand Theft Auto hit piece. We break down the criticism and talk about how poor gaming coverage is leaving a huge portion of gamers in the lurch….
A new Fortnite mode has PUBG’s developers calling foul, a voice talent strike in the game industry may be drawing to a close, and a tech company wants to offer you VR counselling sessions, if you recently won the lottery….
Comics writer Ray Marek joins the show to talk about his indie publishing group, Apogee Comics, discuss the impending doom of Toys ‘R’ Us, and since Halloween fast approaches and he’s the founder of The Horror Syndicate, we talk about great games for horror fans. We also welcome John Schiber back to the show!…
This week, UK-based retro developer Paul Nicholas Skypes in to talk about his recent development project, SCUMM-8, a Pico-8 recreation of LucasArts’ legendary engine for Maniac Mansion among other hits from the golden age. …
Some combination of Zoe Quinn, PewDiePie, and Cuphead have brought games journalism back to the forefront. Here’s the tale of how I found myself navigating game industry journalism as a freelancer at the worst time for it in history….
Capcom is set to re-release one of the most influential video games of all time, not to mention an arcade cabinet that used to live in my house, but it wasn’t mine. Oh, and the new one might burn your house down. Here’s a look at Street Fighter II, past and present….
In this mid-week edition of the GameDev Breakdown podcast, we examine a chaotic update to the SNES Classic Edition story, Xbox One X goes live with pre-orders of its own, and a AAA game industry veteran promotes his new book and praises crunch time in the game industry….
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