The Saddest Thing a Games Editor Has Ever Said to Me

One of the biggest problems with games journalism might actually be a little worse than you realize

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20 Years Without a Chance

The ugly truth I don’t have the heart to share with most aspiring game developers

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The Backward-Compatible Morality of Intellivision

The Amico producers have just spent years warning you about other gaming platforms. There’s just one problem…

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$5 at Yankee Candle: What No One Understands About Indie Game Development

What was the first conversation that made it clear to you that almost no one understands what independent game development is like?

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When a major MMO game dev goes indie

Former RuneScape developer Chris Knowles discusses his time at Jagex, his design philosophy, and the one thing he refuses to do with his upcoming indie game.

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Games Journalist Mat Bradley-Tschirgi Talks Surviving Freelance Work, Live Events, and More

Anyone working around video games should expect the unexpected. From book publisher estate planning issues to crypto startups, Mat Bradley-Tschirgi has just about seen it all.

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The Modern Game Industry, Depicted In 18th Century Paintings

Thanks to heartwarming support for my very dumb tweet, it’s come to my attention that y’all appreciate the intersection of video games and fine art.

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Richard Butler of RAGE Works

Richard Butler, New York-based Editor-in-Chief of RAGE Works calls in to discuss the early days of podcasting, his journey through the geek culture world, and how none other than GaryVee nearly convinced him to give up on his dreams.

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Pontus “Zlapped” Mähler of Global Top Round

Indie accelerator GTR’s director of business development calls in to discuss his time as a pro eSports competitor, his transition into the business of making and publishing games, and what indies need to know about marketing themselves, attracting funding and business partners, and more.

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Games For Change President, Susanna Pollack

Susanna Pollack calls in as Games For Change kicks off its 18th annual festival exploring the impact of games on education, healthcare, research, civics, and social issues.

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