Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox One X, the state and future of game development using cloud technology, and what game devs stand to gain from embracing cloud-based tech….
Posted in Business, Code, Design, Game Development, Game Industry, Games, Humor, Live Events, Podcast, Productivity
Subscribe to the Podcast!
- #GameDev Breakdown Podcast – Organization and Productivity
- #GameDev Breakdown Podcast – Designing for Accessibility
- #GameDev Breakdown Podcast – How You Could Work in Games Next Week
- #GameDev Breakdown Podcast – Checking In on Triple A with John Schiber
- #GameDev Breakdown Podcast – Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill