Codalyn’s Stable Orbit First Look

Stable Orbit by Codalyn

The year is 2034 and you have been tasked with building a successor to the International Space Station. In its debut game Stable Orbit, one-man studio Codalyn will send players into space on a mission of building, earning, and survival. The simulation will not only include the development of a station but will also require management of contracts, … Read more

The Coolest Gaming Book I Had Never Heard Of

While working on a news story noting the 10th launch anniversary of the Xbox 360 recently, I came across a story I could hardly believe. Wikipedia suggested that the 360’s core processor was only a “slightly modified” version of the Sony PlayStation 3’s Cell Processor technology, and that IBM engineers had to “hide” this from … Read more

New Adventures in Gaming Journalism

Over half a year ago, I left my full-time software development career of ten years to take care of my son and pursue indie game development. Since the closing of NightfallUnlimited.com, I hadn’t given much thought to what would be next in terms of my writing, podcasting, blogging, etc. Then a funny thing happened.

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SMH at the New Xbox One Experience

I’ve been in the Xbox One Preview Program for several months but, by now, most of us have finally seen the XB1 system overhaul and have had time to decide what they think. Industry writers are singing its praises and Microsoft execs are all but posing in front of Mission Accomplished banners; I’m over here shaking my head.

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Is Apple Outrunning Its Native Game Developers?

As a developer myself, I’m often lured into trying to become a ninja in native iOS game development. I say “often” because there’s always something new to deal with: iPads, taller iPhone screens, SpriteKit, Swift, Metal, the list goes on.

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Check Out My Guest Post!

Pay no attention to my rejected artwork. I recently finished a lengthy guest post over at Geeks Who Know Their Shit!

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