BBC Micro Bot Invites You to Learn BASIC Like It’s 1985

If you ever think about what it was like to code in the 8-bit glory days but shudder at the era’s inconveniences, Dominic Pajak created a Twitter bot you need to know about.

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Culture and Catastrophe

A popular studio’s future is in question amid allegations of inappropriate behavior stemming from the highest levels of management. We discuss what’s being reported and examine everyone’s responsibility to identify and help change this pattern in the workplace.

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On Dreams and Design Iteration

An alternative philosophy to consider when projects and other collaborations break down, and a look at how Hasbro took a collection of imperfect classics and made them new.

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James Ross of Monster Finger Games

Alien Scumbags designer and developer, James Ross, calls in to discuss his game’s early success and some of the unique ways he’s involved community members in the project. We also age ourselves with talk of floppy disks and Game Maker version 1.0.

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Photos of Peter Moore and More

For a change of pace, we go back and follow up on a set of previous news stories to see where things ended up. Topics include LEGO and Unity, the Playdate, EA’s FIFA loot boxes, and Moore…

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State of the Pod 2021

We’ve endured the nightmares of 2020 and grabbed every small victory possible along the way. Time to regroup and look ahead.

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The Designers Behind CreatorCrate and Operation Armstrong

We close out allllll that Virtual Indie Games Expo 2020 coverage with the creative minds behind the upcoming roguelike platformer CreatorCrate and the asymmetric VR game–that is, co-op between a headset wearer and their smartphone-equipped teammates–Operation Armstrong.

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