Indie accelerator GTR’s director of business development calls in to discuss his time as a pro eSports competitor, his transition into the business of making and publishing games, and what indies need to know about marketing themselves, attracting funding and business partners, and more.
Todd Mitchell is a US Midwest-based indie game developer and comedy writer with bylines at Fanbyte, Slackjaw, End of the Bench Sports, and other outlets. He’s the author of Inside Video Game Creation, the founder of CodeWritePlay, and host of the GameDev Breakdown podcast. Follow him on Twitter @Mechatodzilla.