Anyone working around video games should expect the unexpected. From book publisher estate planning issues to crypto startups, Mat Bradley-Tschirgi has just about seen it all.
Business
Hollywood Publicist Dan Harary Calls In
Dan Harary, founder of the Asbury PR agency, calls in to discuss his new book, Flirting with Fame, his experiences working and networking with practically everyone in Hollywood, and his no-nonsense approach to generating buzz. Listen in for old-school know-how and insight into the mindset of a PR pro who’s seen it all.
Jordan Mauriello of MoreYellow
MoreYellow CEO, Jordan Mauriello, joins to discuss corporate and personal brand management, what it takes to turn heads at game launch time, and what generating buzz may look like with the game industry’s next set of big changes.
GameDev Breakdown: Developer and Streamer Chris Gardner
The freestyle coder himself drops in to discuss the ups and downs of live coding, presenting at and organizing conferences, navigating the world of non-game commercial software development, and more. We also discuss what we’re playing now and what games we’re looking forward to getting our hands on.
Covid carelessness was inevitable at GDC
Like usual, the Covid-19 pandemic is a story of givers and takers.
StoryBundle’s “Snowed In” Game Book Bundle Is Live
If you’re looking to stay warm with a great collection of books about games–including my book, Inside Video Game Creation–you can check out StoryBundle’s latest game book bundle today.
Triple-A Environment Artist James Brady
Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more.
Here’s What You Need to Know About Streamlabs
Amid accusations of plagiarizing, exploitative trademarking, copycat products and services, and predatory customer policies, the company’s grips on ownership and fairness may appear tenuous.
Indie Publisher’s “send nudes” Gaffe Highlights an Issue for Studios and Content Creators
Indie publisher Flynn’s Arcade appears to be in full damage control mode after its PR contact wrote an email inviting press and influencers to—among other things—“send nudes” as a favor for Steam keys.
I’m Hitting Pause on VR Coverage
For a couple of years now, I’ve had one foot in the door of the VR enthusiast community. It’s gradually dawned on me that this might not be the most responsible position at this point in time. Here’s why I’m making a change.