Matt Hill of OHCPlay

YouTuber Matt Hill joins to talk about running the OHCPlay channel, highs and lows in the gaming community, and we give the public their first glimpse of a list of spectacular gamer tags over 7 years in the making. I hope listeners enjoy this show half as much as I did.

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The Access Revolution

A look at the lowered barriers that have changed game development When Panic recently revealed their upcoming experimental handheld, the Playdate, community feedback was all over the place. A few folks used it as an opportunity to lament the “nightmare of capitalism”—I trust none of them will be upgrading to the new Nintendo Switch. Personally, … Read more

So You’ve Asked Someone to Work on Your Game for Free

So You’ve Asked Someone to Work on Your Game for Exposure/Profit Sharing also links here.

Hi, aspiring designer! If you’ve been sent to this page, there’s a good chance you asked someone–or maybe many people–to work on your game for free.

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The Good in Gaming – 2019 Edition

This post was suggested by group consensus of our community at Patreon. Around here we’re as guilty as anyone of getting caught up in negative headlines about video games. Recent years have seemed particularly challenging as the industry struggles to solve issues in politics, player communities, and the workplace simultaneously. If playing games was nothing … Read more

New Release Roundup – 7/24/19

This week is all about variety across gaming platforms. Here are the bests and worsts we’ll be contributing to the Nightfall Unlimited Podcast test show tonight! Nintendo Switch Super Mario Maker 2 Super Mario Maker 2 can’t fail. It’s effectively a Mario game that will never stop changing and will have unlimited free content forever, … Read more

The Games That Drove Me to Make My Own

This post is based on a suggestion from our Patreon Writers’ Room by patron Charlie Cox. After the thousands of hours (and usually dollars) we’ve all invested in our game development pursuits, it helps to take opportunities to look back and reflect on (or resent) what we experienced much earlier in life that convinced us … Read more

Blake J. Harris, Author of Console Wars and The History of the Future

To help us close out Season 2, Blake J. Harris makes a surprise appearance to reflect on his early life and career, the success of Console Wars and the upcoming television adaptation from Legendary Entertainment with producers Seth Rogen & Evan Goldberg. We also discuss his new book, The History of the Future: Oculus, Facebook and the Revolution that swept Virtual Reality published by HarperCollins in February. By necessity, this leads to a discussion of Palmer Luckey and the political whirlwind surrounding his departure from Oculus in early 2017. Finally, Blake teases what’s coming up next in his incredible writing career.

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Rob Hewson of Huey Games

Thanks to some gracious networking help from Patreon supporter Mark Feller and Indie Gamer Chick, this time we’re hearing from LEGO games veteran and current Huey Games CEO/Creative Director Rob Hewson! As has become a beautiful show tradition, we open up by discussing what everyday game development is like in the guest’s part of the world. Rob’s team has won a grant from the UK Games Fund which is helping his team carry on the family business–his father and co-founder is UK game industry legend Andrew Hewson, whose game products in the 80s and early 90s are the inspiration for some of the very games they’re publishing today.

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Kamil Krupiński on Game Industry Production Work and Community Management

“A lot of problems that you can have in organizations that have 120 people can also be found in organizations that have like 12, so you manage at a smaller scale, but those problems tend to be the same.”

Kamil Krupiński gained a following as a games journalist and editor before moving into the development space. He worked in narrative and quest design on the Dying Light series alongside noteworthy designer Chris Avellone at Techland before moving into a producer role at Draw Distance. He is now a game director and producer for Awaken Realms.

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Draw Distance Producer Kamil Krupiński

This show was a couple of firsts for the podcast: I think it was probably the first time we’ve had on an industry producer who wasn’t also responsible for several other jobs (at least no more than any producer is) and it was also the first guest we’ve had phone in from Poland–I trust you’ll excuse the occasional dip in audio quality.

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