My Q&A with GoldenEye X Project Lead, Donald “Wreck” York

As we (apparently) inch closer to a remaster of Rare’s 1997 Nintendo 64 classic, GoldenEye 007, I wanted to take an opportunity to contribute to the excitement. GoldenEye is easily one of my favorite games of all time, and my very first freelance piece in games journalism included excerpts from an interview with leaders from the GoldenEye X project–a campaign to port GoldenEye 007 to the superior Perfect Dark engine with locked content restored and other improvements in place–and our discussion didn’t get nearly enough room to breathe. Today, for the first time, I’m giving the full discussion (edited only for clarity and flow where helpful) a home online.

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Dad Weighs In: The Starfield Delay

You kids have it better than any kids in history, and you just can’t seem to be happy.

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Alarmed Player Calls Tech Support About Credits Lasting Longer Than 4 Hours

“It was fun for a while, but I’m starting to get dizzy.”

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Covid carelessness was inevitable at GDC

Like usual, the Covid-19 pandemic is a story of givers and takers.

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The First Aladdin’s Castle Arcade

I’ve said a lot about the last Aladdin’s Castle. Let’s talk about a better story: The first Aladdin’s Castle arcade at the Dixie Square Mall in Harvey, IL circa 1969.

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The Modern Game Industry, Depicted In 18th Century Paintings

Thanks to heartwarming support for my very dumb tweet, it’s come to my attention that y’all appreciate the intersection of video games and fine art.

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News, State of the Pod, and Philip Molodkovets of Wargaming

Welcome back! Here are some updates–including the scoop on Inside Video Game Creation in the latest deal at StoryBundle–a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming’s executive producer on World of Warships.

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Triple-A Environment Artist James Brady

Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more.

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Here’s What You Need to Know About Streamlabs

Amid accusations of plagiarizing, exploitative trademarking, copycat products and services, and predatory customer policies, the company’s grips on ownership and fairness may appear tenuous.

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People Have Actually Pulled off Grand Theft Auto 3’s Stolen Taxi Hustle

…and a couple have gotten away. It’s one of the first suggestions you hear when you break loose in Liberty City: “Find” a taxi and go earn some money. Carjack a cab stopped in traffic, and you can transport NPCs until you get bored, run out of time, or the car explodes from excessive damage. … Read more