Rygar Book Author Brian Riggsbee

Brian Riggsbee calls in with loads of insight about the arcade classic Rygar and the scoop on the upcoming second edition of his sold-out book, The Legend of Argus: The complete history of Rygar.

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Hacked: No Facebook, No Oculus Quest

Over half of the VR market is controlled by a social media platform with no clear process for human support. What happens when something goes wrong? In this episode, Todd goes over a hack on his Facebook profile that resulted in a bricked Quest headset and nowhere to turn. Here’s how it ended up.

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A Facebook hacker beat my 2FA, bricked my Oculus Quest, and hit the company credit card

If you haven’t been following the action on Twitter, you may or may not have noticed I vanished from Facebook and Instagram. That was just the beginning. In this post I’ll run you through the timeline, share what I’ve pieced together, and post updates as they unfold. Let me encourage you to follow @CodeWritePlay or @Mechatodzilla on Twitter where I’ll alert you when those updates occur.

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Pontus “Zlapped” Mähler of Global Top Round

Indie accelerator GTR’s director of business development calls in to discuss his time as a pro eSports competitor, his transition into the business of making and publishing games, and what indies need to know about marketing themselves, attracting funding and business partners, and more.

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Games For Change President, Susanna Pollack

Susanna Pollack calls in as Games For Change kicks off its 18th annual festival exploring the impact of games on education, healthcare, research, civics, and social issues.

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Retro Space Ball Developer Rik Oclon

3D Generalist Rik Oclon calls in to discuss his project Retro Space Ball, how he navigated a huge debacle with a major games publisher (and received no payment), and he gives us some great data about his player base as well as some insight into his marketing and community management research.

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Triple-A Veteran Luis Alonso

Luis Alonso of Recombobulator Games calls in to walk us through his experiences contributing to series like Need For Speed and Mass Effect–or if you prefer, Hannah Montana and VeggieTales–before going indie with his wife (accomplished writer Michelle Franklin) to realize a creative vision that’s stayed with him since childhood.

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The Virtual Book Tour Continues

Todd promotes–and in one case, absolutely does not promote–his new book, Inside Video Game Creation, in three more chats with industry podcast hosts at Moonlight Game Devs, What Else Do You Do?, and GamerHeads.

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Boss Fight Books Author Sebastian Deken

Sebastian Deken calls in to discuss his book, Final Fantasy VI from Boss Fight Books, and how his musical background led to his unique approach in covering the game. We go over the Final Fantasy series’ history in the US and how the games have progressed over time. There is almost no gotcha journalism.

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Adam Fligsten of Silen Audio

Adam Fligsten of Silen Audio calls in to discuss his process, his projects, and his path into music and audio composition for TV, film, and games. His credits include Marvel vs. Capcom, Saturday Night Live, NBC Olympics, and much, much more.

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