Category: Games

Developer and Author Mat Bradley-Tschirgi

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/678332250-user-782123614-developer-and-author-mat-bradley-tschirgi.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Indie developer and author (and podcaster!) Mat Bradley-Tschirgi discusses his beginnings in journalism and indie development, his upcoming book, The Films of Uwe Boll Vol. 1: The Video Game…




Matt Hill of OHCPlay

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/675360257-user-782123614-matt-hill-of-ohcplay.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More YouTuber Matt Hill joins to talk about running the OHCPlay channel, highs and lows in the gaming community, and we give the public their first glimpse of a list…




Exception Game Developer Will Traxler

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/673942352-user-782123614-exception-game-developer-will-traxler.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Will Traxler of Traxmaster Software discusses his new game, Exception, his first commercial release following years of solo development. Will shares insight into his unique post-launch mindset, his solution…




New Release Roundup – 7/24/19

This week is all about variety across gaming platforms. Here are the bests and worsts we’ll be contributing to the Nightfall Unlimited Podcast test show tonight! Nintendo Switch Super Mario Maker 2 Super Mario Maker 2 can’t fail. It’s effectively a Mario game that will never stop changing and will have unlimited free content forever,…




Things I Learned by Running a Game Jam

This post is a recap of my experiences running this year’s Itch.io Jam for Kids, including a few things you may want to keep in mind if you’re ever in charge of a jam yourself. On or around June 18th, my four-year-old asked me to make him a video game about trains. This was actually…




Planning and Prototyping a New Game

This post is based on a suggestion from our Patreon Writers’ Room by patron Charlie Cox. In this post I aim to run readers through the process of planning out and beginning work on a game intended for commercial release. I aim to keep “fluff” to a minimum here, but I will provide context where…




The Games That Drove Me to Make My Own

This post is based on a suggestion from our Patreon Writers’ Room by patron Charlie Cox. After the thousands of hours (and usually dollars) we’ve all invested in our game development pursuits, it helps to take opportunities to look back and reflect on (or resent) what we experienced much earlier in life that convinced us…




Blake J. Harris, Author of Console Wars and The History of the Future

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/628221837-user-782123614-console-wars-and-the-history-of-the-future-author-blake-j-harris.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More To help us close out Season 2, Blake J. Harris makes a surprise appearance to reflect on his early life and career, the success of Console Wars and the…




Rob Hewson of Huey Games

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/623869608-user-782123614-rob-hewson-of-huey-games.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Thanks to some gracious networking help from Patreon supporter Mark Feller and Indie Gamer Chick, this time we’re hearing from LEGO games veteran and current Huey Games CEO/Creative Director…




Draw Distance Producer Kamil Krupiński

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/620207448-user-782123614-draw-distance-producer-kamil-krupinski.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More This show was a couple of firsts for the podcast: I think it was probably the first time we’ve had on an industry producer who wasn’t also responsible for…