Cash Grab author Andy Spain discusses his new book, his life in media production, work/life balance, and more.
Interview
News, State of the Pod, and Philip Molodkovets of Wargaming
Welcome back! Here are some updates–including the scoop on Inside Video Game Creation in the latest deal at StoryBundle–a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming’s executive producer on World of Warships.
StoryBundle’s “Snowed In” Game Book Bundle Is Live
If you’re looking to stay warm with a great collection of books about games–including my book, Inside Video Game Creation–you can check out StoryBundle’s latest game book bundle today.
Triple-A Environment Artist James Brady
Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more.
Our Extended Chat with Bestselling Halo, Star Wars, and Dungeons & Dragons Author Troy Denning
Following the release of his latest novel, Halo: Divine Wind, we grabbed an hour of Troy Denning’s time to talk about Halo, contributing to other legendary series including Star Wars and Dungeons & Dragons, collaborating with 343 Industries, how tie-ins differ from other writing projects, his philosophy on productivity, and much more.
Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot
Chad and Curtis McKinney, Ph. D. (yes, both) call in to discuss Chad’s experience with Cloud Imperium working on Star Citizen and their collaborative indie efforts on Recursive Ruin, a “kaleidoscopic first-person narrative puzzle game” not quite like anything else you’ve likely seen.
Exclusive Release Day Interview with Halo: Divine Wind Author, Troy Denning
Prolific bestselling author Troy Denning calls in on release day for Halo: Divine Wind. We discuss the book’s place in the Halo universe, his experiences collaborating with 343 Industries, and the sentimental inspiration for his first Halo story.
Mat Bradley-Tschirgi Returns Again
Industry author, journalist, and developer Mat Bradley-Tschirgi returns to discuss his indie game collaboration with notorious filmmaker Uwe Boll, his interview with legendary Sierra Online founder Ken Williams, getting his first article on Polygon, and more.
Richard Butler of RAGE Works
Richard Butler, New York-based Editor-in-Chief of RAGE Works calls in to discuss the early days of podcasting, his journey through the geek culture world, and how none other than GaryVee nearly convinced him to give up on his dreams.
Disasterpeace and Casey Lucas-Quaid of Dinosaur Polo Club
Co-host Matt Hill enters the chat! Community manager Casey Lucas-Quaid and famed composer Rich Vreeland (AKA “Disasterpeace”) of Dino Polo Club hang out to discuss their hit indie games, Mini Metro and Mini Motorways. We discuss the Apple Arcade program, keeping the indie spirit alive, navigating Steam Workshop, and more.