Super Fast Game Development Flowcharts in VS Code

Free, flexible flowchart scripting in your editor with no drawing required

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A Case for Handwriting

Yes, there are still reasons to get out paper and a pen in 2023.

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Tracking To-Dos in VS Code

Let’s talk about tracking tasks while you knock them out

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Implementing a Timer and Callback System in MonoGame

Build it, set it, and forget it

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A Case for MonoGame in 2023

Why the longstanding successor to Microsoft’s XNA framework won’t be for everyone but shouldn’t be counted out

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Drum Conversion: Making Low Volume Drums

Before we can make high-tech super drums, we have to make quiet drums that can stand up.

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The Perfect Drums (For Me and Probably Nobody Else)

How a search for a throw-out drum set reconnected me with a past life of religion, poverty, and teenage antics.

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Diving Into Hybrid Acoustic Electronic Drums

Join me on a journey to turn someone else’s ailing garbage drums into a PC-connected super kit.

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The Wikipedia Battle of Aviston, Illinois

For a village of 2,340 (or 19 million if you looked it up on the wrong day) Aviston has an unusually entertaining history of Wikipedia vandalism.

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What to Do When You Have a Literal Gamedev Breakdown

On remotivating with productivity systems like Bullet Journaling and Getting Things Done…

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