Running Your Studio Website

Some developers don’t run a website for their studio at all, and even more don’t know what to put on it. In this segment, we discuss how to make the best use of your website when promoting a game. Stay tuned tomorrow for great info about creating your game’s press kit!

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Bit Shifter Developer Paul Dana

We caught up with Paul Dana of Plastic Games to talk history, philosophy, technology, and of course, to find out the status of his longtime indie labor of love, Bit Shifter

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Behold the Presale Crunchpocalypse

In this mid-week edition of the GameDev Breakdown podcast, we examine a chaotic update to the SNES Classic Edition story, Xbox One X goes live with pre-orders of its own, and a AAA game industry veteran promotes his new book and praises crunch time in the game industry.

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Inside Indie Dev: Philip Devine, Falling Stars

Philip Devine (@ArkisVir) Founder, Riveted Games Project: Falling Stars: War of Empires After discovering game development in college, Philip Devine wanted to give other content creators a head start on the unique career opportunities available in gaming. He set out to create a club for programmers, musicians, and artists, that grew to about 25 members in … Read more

Inside Indie Dev: Iber Parodi Siri, Mission Massive Migration

Mission Massive Migration

Iber Parodi Siri (@rmbsevl) Founder, Rombosaur Studios Project: Mission Massive Migration Mission Massive Migration is a 2D retro action game created by Iber Parodi Siri under his Rombosaur Studios label. It was released to a quietly positive reception on the Google Play store in early January. Though the game is still listed in the 500 – 1,000 … Read more