My Tamagotchi ruined me as a person

It was the end of the 1990s. The Tamagotchi had taken over the world, but sales were slowing for the first time. The conditions were perfect for the kids in our lower-middle-class area to grab one at a discount for the first time. Soon, I was 13 years old and struggling under the pressure to settle down and start a family.

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News, State of the Pod, and Philip Molodkovets of Wargaming

Welcome back! Here are some updates–including the scoop on Inside Video Game Creation in the latest deal at StoryBundle–a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming’s executive producer on World of Warships.

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StoryBundle’s “Snowed In” Game Book Bundle Is Live

If you’re looking to stay warm with a great collection of books about games–including my book, Inside Video Game Creation–you can check out StoryBundle’s latest game book bundle today.

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Our Extended Chat with Bestselling Halo, Star Wars, and Dungeons & Dragons Author Troy Denning

Following the release of his latest novel, Halo: Divine Wind, we grabbed an hour of Troy Denning’s time to talk about Halo, contributing to other legendary series including Star Wars and Dungeons & Dragons, collaborating with 343 Industries, how tie-ins differ from other writing projects, his philosophy on productivity, and much more.

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Exclusive Release Day Interview with Halo: Divine Wind Author, Troy Denning

Prolific bestselling author Troy Denning calls in on release day for Halo: Divine Wind. We discuss the book’s place in the Halo universe, his experiences collaborating with 343 Industries, and the sentimental inspiration for his first Halo story.

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Mat Bradley-Tschirgi Returns Again

Industry author, journalist, and developer Mat Bradley-Tschirgi returns to discuss his indie game collaboration with notorious filmmaker Uwe Boll, his interview with legendary Sierra Online founder Ken Williams, getting his first article on Polygon, and more.

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I’m Hitting Pause on VR Coverage

For a couple of years now, I’ve had one foot in the door of the VR enthusiast community. It’s gradually dawned on me that this might not be the most responsible position at this point in time. Here’s why I’m making a change.

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Richard Butler of RAGE Works

Richard Butler, New York-based Editor-in-Chief of RAGE Works calls in to discuss the early days of podcasting, his journey through the geek culture world, and how none other than GaryVee nearly convinced him to give up on his dreams.

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Fay and Martyn Maillardet of Imaginary Friends Games

Former Nintendo employees Fay and Martyn Maillardet call in to discuss life after the pro industry and the creation of their first proper indie release, Shindig.

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Comedian Steven Morgan

Steven Morgan–accomplished Netherlands-based comedian, actor, musician, and writer–joins to discuss comedy in the pandemic times, embracing your introversion, navigating unexpected viral attention, and more.

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