Over half a year ago, I left my full-time software development career of ten years to take care of my son and pursue indie game development. Since the closing of NightfallUnlimited.com, I hadn’t given much thought to what would be next in terms of my writing, podcasting, blogging, etc. Then a funny thing happened.
I’ve been in the Xbox One Preview Program for several months but, by now, most of us have finally seen the XB1 system overhaul and have had time to decide what they think. Industry writers are singing its praises and Microsoft execs are all but posing in front of Mission Accomplished banners; I’m over here shaking my head.
As a developer myself, I’m often lured into trying to become a ninja in native iOS game development. I say “often” because there’s always something new to deal with: iPads, taller iPhone screens, SpriteKit, Swift, Metal, the list goes on.
Pay no attention to my rejected artwork. I recently finished a lengthy guest post over at Geeks Who Know Their Shit!