Indie developer and author (and podcaster!) Mat Bradley-Tschirgi discusses his beginnings in journalism and indie development, his upcoming book, The Films of Uwe Boll Vol. 1: The Video Game Movies, and makes a surprising revelation about an upcoming video game to which both he and Boll are attached.
Matt Hill of OHCPlay
YouTuber Matt Hill joins to talk about running the OHCPlay channel, highs and lows in the gaming community, and we give the public their first glimpse of a list of spectacular gamer tags over 7 years in the making. I hope listeners enjoy this show half as much as I did.
Exception Game Developer Will Traxler
Will Traxler of Traxmaster Software discusses his new game, Exception, his first commercial release following years of solo development. Will shares insight into his unique post-launch mindset, his solution to investing in his development, and the dynamics of outsourcing PR responsibilities as a one-man studio.
The Access Revolution
A look at the lowered barriers that have changed game development When Panic recently revealed their upcoming experimental handheld, the Playdate, community feedback was all over the place. A few folks used it as an opportunity to lament the “nightmare of capitalism”—I trust none of them will be upgrading to the new Nintendo Switch. Personally, … Read more
So You’ve Asked Someone to Work on Your Game for Free
So You’ve Asked Someone to Work on Your Game for Exposure/Profit Sharing also links here.
Hi, aspiring designer! If you’ve been sent to this page, there’s a good chance you asked someone–or maybe many people–to work on your game for free.
#GameDev Breakdown is One of Ask GameDev’s 9 Best Game Development Podcasts
Ask Gamedev, a YouTube channel founded and run by game industry veterans, has listed our very own companion podcast, #GameDev Breakdown, as one of its 9 Game Development Podcasts All Devs Need to Listen to. The video segment, dated July 23, 2019, compiles the group’s top podcast picks for aspiring game developers and game dev … Read more
The Good in Gaming – 2019 Edition
This post was suggested by group consensus of our community at Patreon. Around here we’re as guilty as anyone of getting caught up in negative headlines about video games. Recent years have seemed particularly challenging as the industry struggles to solve issues in politics, player communities, and the workplace simultaneously. If playing games was nothing … Read more
New Release Roundup – 7/24/19
This week is all about variety across gaming platforms. Here are the bests and worsts we’ll be contributing to the Nightfall Unlimited Podcast test show tonight! Nintendo Switch Super Mario Maker 2 Super Mario Maker 2 can’t fail. It’s effectively a Mario game that will never stop changing and will have unlimited free content forever, … Read more
Things I Learned by Running a Game Jam
This post is a recap of my experiences running this year’s Itch.io Jam for Kids, including a few things you may want to keep in mind if you’re ever in charge of a jam yourself. On or around June 18th, my four-year-old asked me to make him a video game about trains. This was actually … Read more
GameDev Gains: BitBucket + Trello = <3
We’re in the last four days of our Itch.io Jam for Kids! I’m working hard on the train game for my son that started it all, and since I just unlocked our Patreon post on planning and prototyping a new game project, I wanted to provide more information about one of my productivity recommendations. As … Read more
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