Included files: Zip archive containing full book in EPUB and MOBI formats.
Enter the world of video game development in this collection of discussions with noteworthy game creators ranging from solo hobbyists to major triple-A veterans. Todd Mitchell–an independent game developer, freelance writer, and host of the popular development podcast, GameDev Breakdown–speaks to experts about their projects, their experiences, and how they broke into the game industry to do some of the coolest jobs in history.
Interviewees include David Fox (Electric Eggplant, LucasArts, Rocket Science Games), Jordan Mychal Lemos (Ubisoft, Sucker Punch Productions, Hardsuit Labs), Richard Rouse III (Paranoid Productions, Surreal Software, Midway, Microsoft), Joshua Davidson and Ash Lyons (Gearbox Software), Rob Hewson (Huey Games, TT Games, Dark Energy Digital, Blade Interactive), Michael Hicks (MichaelArts), Paul Nicholas (Liquidream), Ryan Engle (Golf Scope), Say Mistage and Michael Silverman (Silverware Games), and Thomas Kildren (Fletcher Studios).
Games discussed include Pillar, The Path of Motus, Maniac Mansion, Zak McKracken and the Alien Mindbenders, Thimbleweed Park, The Suffering (series), The Church in the Darkness, Topgolf with Pro Putt, Assassin’s Creed Odyssey, MatchyGotchy Z, Saints Row (series), Borderlands (series), Battleborn, Lego games, Booper, Get Home! and more.