Resume & Portfolio

Todd Mitchell | |

I’m a St. Louis, Missouri-based game developer with 10 years in professional software and a shipped solo indie game coded entirely in Lua. I’m also a freelance humor and entertainment writer with a successful self-published game development book. My industry interview podcast, GameDev Breakdown, is a top-of-category performer and has featured collaborations with Microsoft, NBC, Simon & Schuster, and more.

Professional Experience


  • Freelance and independent game developer (Unity, Lua, C#)
    Another Reality Studio (St. Louis, MO), freelance contracting, and self-employement (2017 – Present)
  • Senior front-end developer (Angular, jQuery, and JavaScript)
    AMS Controls – Maryland Heights, MO (2014-2015)
  • .NET web application developer
    Life Uniform – St. Louis, MO (2012-2013)
  • Web application developer (ColdFusion, Java, and .NET)
    US Department of Defense (contractor) – Scott AFB, IL (2009-2012 and 2013-2014)
  • .NET web application developer
    Weissman Theatrical Supplies – St. Louis, MO (2008-2009)
  • Quality assurance tester and documentation writer
    IntraISP – St. Louis, MO (2005)


  • Freelance game industry journalist (news, features, interviews, etc.)
    various outlets – (2016 – present)
  • Humor writer
    CodeWritePlay and various outlets (2022 – present)
  • Webmaster and blogger
    CodeWritePlay – (2016 – present)
  • Author
    Inside Video Game Creation (2021)
  • Contributing author
    The Ultimate Freelancer’s Guidebook by Yuwanda Black (2016)

Content Creation

  • Video podcaster
    GameDev Breakdown and various (2016 – Present)
    • Named one of AskGameDev’s 9 Game Development Podcasts All Devs Need To Listen To [2019]
    • Over 171,000 lifetime downloads across 172 episodes
    • Collaborated with Microsoft Azure team for special coverage at GDC 2018
    • Worked with multiple industry and mainstream sponsors including Appfigures, Mudstack, and more

Portfolio and Major Projects

VR Wind Turbine Tour

Unity VR development: object interaction events
(Subcontractor) Lenovo Data Center Mobile World Congress 2018 Demo

Letter Taps

Multiplatform mobile educational game
Solo project using Lua scripting and the Love2D framework. Includes original art, voice-over work, and complete original soundtrack.

Game trailer:

Soundtrack: Listen to Soundtrack: Letter Taps playlist online for free on SoundCloud

Inside Video Game Creation

Q&A interview book with leading game development experts
Conducted full interviews, transcribed and edited content for length and clarity.

  • Multiple bestseller chart runs at Amazon across Entertainment and other categories
  • 5-star Amazon rating
  • Chosen for inclusion in the Snowed In Game Bundle promotion at StoryBundle

Todd Mitchell is an excellent writer and game developer. That puts him in the qualified position to know just how arduous the task of making a video game—good, bad, or ugly—really is. Within the pages of Inside Video Game Creation, Mitchell talks to auteurs and teams, indie devs and triple-A designers, about how they bring their games to life.

– David L. Craddock, Author and Director


Management Information Systems training

Independent study through employer reimbursement program (31 credits earned)
McKendree University (Lebanon, IL)

  • Focus on operation and management of IT systems
  • In-depth software programming and web development training
  • Invited to National Scholars honor Society with perfect GPA

Associate of Applied Science: Software Applications and Programming

ITT Technical Institute (Earth City, MO)

  • Focus on software and web development using modern languages, tools, and environments
  • Emphasis on effective use of the development life cycle, best standards and practices in coding, design, and professional conduct in the IT field