Tag: GameIndustry

Draw Distance Producer Kamil Krupiński

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/620207448-user-782123614-draw-distance-producer-kamil-krupinski.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More This show was a couple of firsts for the podcast: I think it was probably the first time we’ve had on an industry producer who wasn’t also responsible for…




Jordan Mychal Lemos of Ubisoft

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/612800070-user-782123614-jordan-mychal-lemos-of-ubisoft.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Jordan Lemos is a WGA award-nominated scriptwriter working at Ubisoft in Québec, with writing credit on Assassin’s Creed Odyssey and the words of Socrates himself. He’s been a Twitter…




Joshua Davidson of Gearbox Software

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/609327297-user-782123614-joshua-davidson-of-gearbox-software.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Joshua Davidson is a senior sound designer working at Gearbox Software in the Dallas, Texas area. After leaving Full Sail University in 2007, he Contributed to Red Faction: Guerilla…




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