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Hands-On GameDev: Five-Minute Textures

July 7, 2016 by Todd Mitchell

If you happen to follow me on Twitter, you may have caught me sprucing up my “developer art” during a coding break, thrilled with myself for very quickly improving the backdrop of my card game prototype. If not, here was the tweet: I combined a couple of incredibly lame tricks to get this background and I could … Read more

Categories Design, Game Development, Productivity Tags GameDev, gimp, tutorial Leave a comment

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