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A Weekend at the St. Louis PixelPop Festival

I first heard about the PixelPop Festival last year. It was of particular interest to me as I was making killer progress onĀ The Path of DissentĀ (sadly unfinished for now) and I was thinking seriously about trying to demo it at the event. It was about that time that I had to accept that my recent transition to work-at-home dad status wasn’t conducive to steady game development progress and I switched to games journalism almost exclusively for most of a year. I didn’t get to the event and I didn’t think about it at all for another good year.