LOVR
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LÖVR Framework – Implementing Mouse/Keyboard Input
Today we’re implementing FPS controls (minus the S) for navigating our LÖVR scenes.
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LÖVR Framework – Shaders and Lighting Adventures
The LÖVR framework allows for pretty quick prototyping of 3D and VR interactive scenes through simple Lua coding, but compelling scenes require…
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Let’s Learn the LÖVR Framework – Part 1
The LÖVR framework promises lightweight beginner-friendly 3D and VR programming using Lua. Let’s experiment!