Twitch streamer and friend of the show Matt Hill returns to talk workplace antics and exit strategies.
Alien Scumbags designer and developer, James Ross, calls in to discuss his game’s early success and some of the unique ways he’s involved community members in the project. We also age ourselves with talk of floppy disks and Game Maker version 1.0.
For a change of pace, we go back and follow up on a set of previous news stories to see where things ended up. Topics include LEGO and Unity, the Playdate, EA’s FIFA loot boxes, and Moore…
EA has scooped up Codemasters at great cost. Germany is investigating Facebook over potentially anticompetitive practices in handling the Quest 2. Players are seeking–and receiving–refunds for Cyberpunk 2077, and it only gets weirder from here.
Trying to leverage LinkedIn and participating in a discussion about parenting, revenue models, and publisher trust may have recently landed me deeper in enemy territory than I intended to go. Get the full story, hear a good rule of thumb for dealing with publishers, and learn a two-word phrase that lets you know to stop listening to anyone immediately.
Well we did it. 100 episodes of GameDev Breakdown.
It’s that time again! Designers and developers around the globe are putting out their fine photos and GIFs for our enjoyment. Jam projects are nearing completion, demos are up for download, and someone is finally working on more sweet, sweet pro wrestling action. Let’s dig in.
If you don’t know about #ScreenshotSaturday on Twitter (and elsewhere), it’s when game developers in every conceivable project phase grab a screenshot, record a video, or create a GIF of what they’re working on, so they can show it around and enjoy a few moments of recognition and valuable feedback as they gather the courage to face another week.
We put out the call for topics, questions, and feedback on our new account at Swell, and you answered!
Because my photo post exploded on Twitter with nearly 10,000 impressions and engagement from about 2,500 people at the time of writing, here’s the story of our trip to the last remaining Aladdin’s Castle in Quincy, Illinois.