Tag: retroGames

Vintage Dev: Inside the Homebrew Game Development Community

This post was originally published at Zam.com in 2016. As products of the computer hardware industry, video game consoles inherit a finite life span ending in certain obsolescence. Since 1972, about 150 home gaming systems have been released in the United States alone, nearly all of which have been commercially retired. Sadly, player loyalty often…




Pico-8 for Game Development: Why and How

In this post, we’ll discuss the retro virtual console, Pico-8, why you might be interested in it, and tips on how to get started.  Patrons saw this post first! Check out what we’re doing at Patreon to provide exclusive opportunities to our supporters! A typing game I prototyped for my son Pico-8, the fantasy console…