XR Developer, Aaron Clifford ToddMitchell, February 18, 2020July 11, 2024 Some devs have all the fun. Aaron Clifford is the head AR/VR developer for KOVR, a new VR division of video production company, KO Group. He’s a FLASH game dev from back in the day–all of us cool kids were–and managed to leverage his experience into cool projects like the Dragon Age: Inquisition web-based party builder that launched along with the proper game. More recently, Aaron tackles cool client projects, pitches awesome game concepts to Oculus, creates official Snapchat Lenses, guides users as a Unity Live Help Expert, and more. We could have filled much more than an hour with his stories and expertise, but if it needs to be said, he’s very busy. This is a must-listen for anyone curious about the state of Oculus Quest Store submissions and what to expect before you get serious about developing for the headset. Aaron’s Links: Aaron on TwitterKOVR Share this:FacebookXLike this:Like Loading... Culture Game Development Podcasts VR
Game Development The Saddest Thing a Games Editor Has Ever Said to Me October 26, 2023July 11, 2024 One of the biggest problems with games journalism might actually be a little worse than you realize. Share this:FacebookXLike this:Like Loading... Read More
Culture John Vitti of Versus Game December 3, 2020July 11, 2024 Versus CEO and Co-Founder, John Vitti, calls in to discuss the early success of Versus Game, designing around human nature, players as designers, and we speculate about our chances against the eventual rise of the machines. Share this:FacebookXLike this:Like Loading... Read More
Game Development I Was Today Years Old: Back to the Future NES Edition November 2, 2023July 11, 2024 I discovered a…curious thing about LJN’s troubled NES game “loosely” based on the Back to the Future film. Share this:FacebookXLike this:Like Loading... Read More