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Game Development Game Industry Productivity

Pitch Anything to Anyone

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I get a lot of pitches. I run several growing social media accounts, I host and produce GameDev Breakdown, and technically, I’m the editor-in-chief here at CodeWritePlay. Sure, I’m usually only editing for myself, but I assure you I’m a handful. It’s a useful mindset because from men’s health experts to annual film awards, people pitch me on what they have to offer each and every day.

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Game Development Games Podcast

Joshua Johnson Returns

Joshua Johnson, CTO of TREE Industries and development lead on Ultimate Disc Golf, calls in to discuss the game’s progress, Epic’s impressive new cloud-based human model generator, Quest 2 development, working with your partner–it’s almost Valentine’s Day, after all–and more.

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Design Game Development Game Industry Games Podcast

The Teams Behind GunDrill and TeamJumpers

Following their exhibits at Virtual Indie Games Expo 2020, creators behind GunDrill and the TeamJumpers games discuss indie life, platform release strategies, navigating game engine options, dealing with negativity, and more.

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Business Game Development Game Industry Games Humor Podcast

News 12-14

EA has scooped up Codemasters at great cost. Germany is investigating Facebook over potentially anticompetitive practices in handling the Quest 2. Players are seeking–and receiving–refunds for Cyberpunk 2077, and it only gets weirder from here.

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Code Game Development Podcast

Let’s Make a Nintendo Game

In continuing our console development basics series, we look at what it takes to develop an indie game for Nintendo’s latest game console, the Switch. If you like more options, we’ll look at a way you can make a limited Switch game with no permission from Nintendo whatsoever. Finally, we’ll take a look at the most manageable option for going old school with your own NES project.

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Game Development Podcast

Legomania!

Lego and Unity have teamed up to offer an educational experience set in the Lego universe, but is there more than meets the eye? We’ll discuss who the new Lego microgame project is for, what you can accomplish with it, and speculate wildly about what’s next.

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Business Game Industry Games Podcast

Avoid Millions in Fines

A major industry publisher has finally been burned in the global crackdown on loot crates. It could have been easily avoided.

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Game Development Podcast Productivity

Supporting Your Game

Do you really have time to support your own video game? If you’re an indie game developer, the answer is probably no, but app and game stores expect you to provide this service for your customers. In this episode of GameDev Breakdown, we’ll take a look at some strategies you can leverage to make this part of life a little easier.

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Podcast Streams Web

Streaming and Community Management Talk with Matt Hill

When we last checked in with Matt Hill, he was growing a thriving community around his Mixer channel and optimistic about the future. Then Microsoft killed Mixer.

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Business Code Design Game Development Game Industry Games Humor Podcast Productivity

Think Like an Entrepreneur Part 2

In this episode, we finish re-imagining the indie dev cycle from the perspective of developing a new product in the business world. We also take a look at our inbox, and at a listener’s request, tackle one of the greatest game dev debates of our time: Unity vs. Unreal Engine.