Triple-A Veteran Luis Alonso ToddMitchell, July 1, 2021July 11, 2024 Luis Alonso of Recombobulator Games calls in to walk us through his experiences contributing to series like Need For Speed and Mass Effect–or if you prefer, Hannah Montana and VeggieTales–before going indie with his wife (accomplished writer Michelle Franklin) to realize a creative vision that’s stayed with him since childhood. Show links Space Boat on SteamRecombobulator GamesLuis Alonso / Space Boat on Twitter Share this:FacebookXLike this:Like Loading... Culture Game Development Humor Music Podcasts game devindie devtech arttechnical animationtechnical artiststriple-a artists
Game Development GDC Showcase Check-In March 16, 2021July 11, 2024 Welcome to GDC Showcase week! This is your first podcast check-in from the event. Hear about the sessions so far, including great chats with the legendary Warren Spector and Sucker Punch Productions co-founder Brian Fleming, then get tips for the event and what to keep an eye on for the… Share this:FacebookXLike this:Like Loading... Read More
Culture Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services March 28, 2018July 11, 2024 We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction for VSTS and its cloud development product family, the group’s focus on meeting devs where they are, and Mickey Mouse impressions for fun and profit. Share this:FacebookXLike this:Like Loading... Read More
Culture Our Extended Chat with Bestselling Halo, Star Wars, and Dungeons & Dragons Author Troy Denning October 30, 2021July 11, 2024 Following the release of his latest novel, Halo: Divine Wind, we grabbed an hour of Troy Denning’s time to talk about Halo, contributing to other legendary series including Star Wars and Dungeons & Dragons, collaborating with 343 Industries, how tie-ins differ from other writing projects, his philosophy on productivity, and… Share this:FacebookXLike this:Like Loading... Read More