Culture Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill ToddMitchell, March 28, 2018July 11, 2024 Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox One X, the state and future of game development using cloud technology, and what game devs stand to gain from embracing cloud-based tech. Continue Reading
Culture Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services ToddMitchell, March 28, 2018July 11, 2024 We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction for VSTS and its cloud development product family, the group’s focus on meeting devs where they are, and Mickey Mouse impressions for fun and profit. Continue Reading
Culture Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang ToddMitchell, March 26, 2018July 11, 2024 Jessica Deen and Abel Wang stop by at #GDC18 on their quest to bring DevOps goodness to the game dev community. We talk about the importance of consistency and reaching the next level of intuitive, repeatable processes in your software development. Continue Reading
Culture Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services ToddMitchell, March 25, 2018July 11, 2024 We discuss leveraging some of Microsoft’s most powerful planning and development tools for game development with version control experts Edward Thomson and Kayla Ngan, live at #GDC18. Continue Reading
Culture Next Games Co-Founder and CTO, Kalle Hiitola ToddMitchell, March 22, 2018July 11, 2024 Live from GDC 2018, Kalle Hiitola joins us to talk about Next Games and its runaway mobile hit, The Walking Dead: No Man’s Land. Kalle tells us what makes it run under the hood, and gives us the highlights of his upcoming GDC presentation on massively scaling mobile games with… Continue Reading
Culture PlayFab CEO, James Gwertzman ToddMitchell, March 20, 2018July 11, 2024 Our first #GDC18 guest is PlayFab’s co-founder and CEO, James Gwertzman. James joins us remotely to talk about his decades in the industry, the potential of PlayFab as a complete backend platform for live games, and its recent addition to the Microsoft family. Continue Reading
Game Development Halfpology ToddMitchell, March 1, 2018July 11, 2024 Reunited at last, Todd spills the beans on a huge freelance project, an awkward problem emerges ahead of GDC, and John formally apologizes for his previous PUBG commentary over Chopin’s Prelude in E Minor. Continue Reading
Game Development Publishers: Friend or Foe? ToddMitchell, February 14, 2018July 11, 2024 Todd shares big news for the show before tackling a great listener question about indies working with publishers, career tips small and large, and takes a look at the great movie game jam that just came to a close. Continue Reading
Game Development #GameDev Breakdown – Think Like an Entrepreneur ToddMitchell, January 19, 2018July 11, 2024 In this week’s video show, we discuss how to incorporate business wisdom from outside the industry into your game development process, from evaluating ideas to developing your concept and creating a business strategy. Continue Reading
Game Development Promoting Your Game ToddMitchell, January 8, 2018July 10, 2024 The #GameDev Breakdown podcast is back! In this episode, we share strategies and vital steps you need to take to promote your projects without looking and sounding like a jackwagon. Topics include what to have on your website, creating a press kit, writing a press release, how to approach paid… Continue Reading