Promoting Your Game ToddMitchell, January 8, 2018July 10, 2024 The #GameDev Breakdown podcast is back! In this episode, we share strategies and vital steps you need to take to promote your projects without looking and sounding like a jackwagon. Topics include what to have on your website, creating a press kit, writing a press release, how to approach paid advertisements, and social media practices for Facebook, Twitter, and even Instagram. Here’s the official teaser, you can listen to the whole audio show below. New video segments will appear here on the site every day until Friday when you’ll be able to watch the whole video show on our shiny new YouTube channel! If you enjoy the #GameDev Breakdown podcast, you can find us on iTunes, Google Play, SoundCloud, and everywhere pods are casted. We appreciate your ratings, reviews, and all the great interactions around the web. Share it with a friend, you’ll really be helping us out! https://radiopublic.com/gamedev-breakdown-WYDJAl/ep/s1!90023 Share this:FacebookXLike this:Like Loading... Game Development Podcasts game developmentGameDevNetworkingPress KitsPress ReleasesPromoting Your Gamesocial media
Culture News, State of the Pod, and Philip Molodkovets of Wargaming January 31, 2022July 11, 2024 Welcome back! Here are some updates–including the scoop on Inside Video Game Creation in the latest deal at StoryBundle–a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming’s executive producer on World of Warships. Share this:FacebookXLike this:Like Loading... Read More
Culture Viktor from Blue Pin Studio February 18, 2021July 11, 2024 Friend of the show Viktor from Blue Pin Studio calls in to discuss how different the Steam launch experience has become, how the pandemic allowed him to chase his dream with a friend, a glimpse into the world of watch repair, and Fable speed runs. Share this:FacebookXLike this:Like Loading... Read More
Game Development Composer Stephen Tanksley May 7, 2019July 11, 2024 Previously on the podcast we’ve had opportunities to hear from highly specialized sound designers, musicians, and recording engineers, but we’ve had somewhat limited time to really dig into composition, and that happens to be one of Stephen Tanksley’s areas of expertise. Stephen is a Chicago-area composer for both games and… Share this:FacebookXLike this:Like Loading... Read More