Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services ToddMitchell, March 28, 2018July 11, 2024 We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction for VSTS and its cloud development product family, the group’s focus on meeting devs where they are, and Mickey Mouse impressions for fun and profit. If you enjoy the #GameDev Breakdown podcast, we’d love to have you as a subscriber on SoundCloud, iTunes, or Google Play! We love your feedback! Share this:FacebookXLike this:Like Loading... Culture Game Development Podcasts CloudDevelopmentGameDevGDCIndieDevmicrosoft
Culture Wichita Swatting: Who’s to Blame? January 2, 2018July 11, 2024 As the Wichita swatting details emerge, the community grapples with determining responsibility for this tragedy. The 911 caller has been taken into custody, but many questions remain. Share this:FacebookXLike this:Like Loading... Read More
Culture GameDev Breakdown Podcast: Your Calls and Clips August 7, 2020July 11, 2024 We put out the call for topics, questions, and feedback on our new account at Swell, and you answered! Share this:FacebookXLike this:Like Loading... Read More
Game Development 20 Years Without a Chance October 25, 2023July 11, 2024 The ugly truth I don’t have the heart to share with most aspiring game developers Share this:FacebookXLike this:Like Loading... Read More