Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill ToddMitchell, March 28, 2018July 11, 2024 Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox One X, the state and future of game development using cloud technology, and what game devs stand to gain from embracing cloud-based tech. If you enjoy the #GameDev Breakdown podcast, we’d love to have you as a subscriber on SoundCloud, iTunes, or Google Play! We love your feedback! Share this:FacebookXLike this:Like Loading... Culture Game Development Humor Podcasts GameDevGDCIndieDevKevinGammillmicrosoft
Game Development Composer Stephen Tanksley May 7, 2019July 11, 2024 Previously on the podcast we’ve had opportunities to hear from highly specialized sound designers, musicians, and recording engineers, but we’ve had somewhat limited time to really dig into composition, and that happens to be one of Stephen Tanksley’s areas of expertise. Stephen is a Chicago-area composer for both games and… Share this:FacebookXLike this:Like Loading... Read More
Game Development Promoting Your Game January 8, 2018July 10, 2024 The #GameDev Breakdown podcast is back! In this episode, we share strategies and vital steps you need to take to promote your projects without looking and sounding like a jackwagon. Topics include what to have on your website, creating a press kit, writing a press release, how to approach paid… Share this:FacebookXLike this:Like Loading... Read More
Game Development Weekend News with John Schiber August 19, 2017July 10, 2024 It’s the weekend! Share this:FacebookXLike this:Like Loading... Read More