Welcome to GDC Showcase week! This is your first podcast check-in from the event. Hear about the sessions so far, including great chats with the legendary Warren Spector and Sucker Punch Productions co-founder Brian Fleming, then get tips for the event and what to keep an eye on for the rest of the week!
GDC Showcase is upon us! A combination of live events and pre-recorded presentations with live speaker chats is underway from the 15th through 19th, and the week kicked off with a somber moment from Warren Spector.
GDC 2020 is postponed as COVID-19 becomes a real concern in the US. Several organizations have stepped up to support indies impacted by the change. Here’s the scoop on what’s happening and how you can get involved.
Update: We’ve had a slow start on giveaway entries, so we’re opening it up to everyone!
Man, we’ve had some great guests lately, and you won’t believe some of the folks we’re going to be talking to in the coming months! With all this action, it was nice to get back on Skype with John for a night, check in, talk a little news, and hang out. We’re also dialing in some new recording equipment in the studio, and although my mic was a little hot for this one, the overall show quality is moving steadily in a positive direction.
If you haven’t checked out the GDC State of the Game Industry survey results for the year, we’ve got you covered. It’s made up of some surprising insights, as well as others that were more interesting in their presentation. If you want to follow along as we discuss the report, you can register to download it for free at gdconf.com.
I’m also telling the tale of the rarest, most mysterious piece of gaming memorabilia I’ve come across in my life. It was a blast getting to the bottom of this thing, and I think the story is pretty good. I’m including one of the official photos here, and you can expect a more in-depth write-up with photos of my scope here on the site soon.
Finally, we’re doing our first podcast giveaway, thanks to bestselling author, Morgan Ramsay! Morgan has very generously signed and mailed us a copy of his recent book, Online Game Pioneers at Work, and we’re passing it on to a listener! We’re not explicitly mentioning this on Twitter because we want a real show listener to get it! For a chance to win, simply retweet one of the tweets linking to this week’s show (It will either come from @CodeWritePlay or @Mechatodzilla), then reply to the original tweet telling us which founder you’re most excited to read about. Here’s a list of the great interviews in the book for your convenience!
Pioneers featured in Online Game Pioneers at Work:
- David Perry, Gaikai
- Doug Whatley, BreakAway Games
- Victor Kislyi, Wargaming
- Gaute Godager, Funcom
- Jason Kapalka, PopCap Games
- Ray Muzyka, BioWare
- Raph Koster, Metaplace
- Riccardo Zacconi, King
- Emily Greer, Kongregate
- Ian Bogost, Persuasive Games
- Richard Garriott, Origin Systems
- Ilkka Paananen, Supercell
- John Romero, Id Software
- Greg Zeschuk, BioWare
- Reynir Harðarson, CCP Games
- Neil Young, Ngmoco:)
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Jessica Deen and Abel Wang stop by at #GDC18 on their quest to bring DevOps goodness to the game dev community. We talk about the importance of consistency and reaching the next level of intuitive, repeatable processes in your software development.
We kick off GDC week and tease days’ worth of awesome upcoming content, John has great questions about the nature of mobile gaming and cross-platform play, and Todd gets philosophical about the evolution of the internet.