Remembering Our Friend Abel Wang

To celebrate the life of community rockstar Abel Wang, we revisit our 2018 discussion with him at GDC joined by Microsoft cloud advocate Jessica Deen.

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GDC Showcase Check-In

Welcome to GDC Showcase week! This is your first podcast check-in from the event. Hear about the sessions so far, including great chats with the legendary Warren Spector and Sucker Punch Productions co-founder Brian Fleming, then get tips for the event and what to keep an eye on for the rest of the week!

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Warren Spector on Conspiracy Theories: “I’m Not Sure I’d Make Deus Ex Today”

GDC Showcase is upon us! A combination of live events and pre-recorded presentations with live speaker chats is underway from the 15th through 19th, and the week kicked off with a somber moment from Warren Spector.

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GDC You Later

GDC 2020 is postponed as COVID-19 becomes a real concern in the US. Several organizations have stepped up to support indies impacted by the change. Here’s the scoop on what’s happening and how you can get involved.

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The Old and New Testaments of Game Development

Update: We’ve had a slow start on giveaway entries, so we’re opening it up to everyone!

Man, we’ve had some great guests lately, and you won’t believe some of the folks we’re going to be talking to in the coming months! With all this action, it was nice to get back on Skype with John for a night, check in, talk a little news, and hang out. We’re also dialing in some new recording equipment in the studio, and although my mic was a little hot for this one, the overall show quality is moving steadily in a positive direction.

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Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill

Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox One X, the state and future of game development using cloud technology, and what game devs stand to gain from embracing cloud-based tech.

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Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services

We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction for VSTS and its cloud development product family, the group’s focus on meeting devs where they are, and Mickey Mouse impressions for fun and profit.

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Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang

Jessica Deen and Abel Wang stop by at #GDC18 on their quest to bring DevOps goodness to the game dev community. We talk about the importance of consistency and reaching the next level of intuitive, repeatable processes in your software development.

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Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services

We discuss leveraging some of Microsoft’s most powerful planning and development tools for game development with version control experts Edward Thomson and Kayla Ngan, live at #GDC18.

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Next Games Co-Founder and CTO, Kalle Hiitola

Live from GDC 2018, Kalle Hiitola joins us to talk about Next Games and its runaway mobile hit, The Walking Dead: No Man’s Land. Kalle tells us what makes it run under the hood, and gives us the highlights of his upcoming GDC presentation on massively scaling mobile games with Microsoft Azure.

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