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Retro Developer Paul Nicholas

Update: Paul is turning heads again with his demake of No Man’s Sky. Check out Low Mem Sky at Itch.io!

This week, UK-based retro developer Paul Nicholas Skypes in to talk about his recent development project, SCUMM-8, a Pico-8 recreation of LucasArts’ legendary engine for Maniac Mansion among other hits from the golden age.

Much thanks to Paul for his time, you can follow him @Liquidream on Twitter, try SCUMM-8 for yourself at the Pico-8 forum, and visit Paul’s development site at liquidream.co.uk.

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By Todd Mitchell

Todd Mitchell is an independent game developer and freelance journalist. He is the founder of CodeWritePlay where he produces and hosts the GameDev Breakdown and GameDev Breakdown Radio podcasts. Follow him @Mechatodzilla.

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