Culture I Tried Correcting One Word in the Godot Engine Documentation ToddMitchell, July 16, 2024July 16, 2024 I won’t do it again. Continue Reading
Game Development I Was Today Years Old: Back to the Future NES Edition ToddMitchell, November 2, 2023July 11, 2024 I discovered a…curious thing about LJN’s troubled NES game “loosely” based on the Back to the Future film. Continue Reading
Game Development The Saddest Thing a Games Editor Has Ever Said to Me ToddMitchell, October 26, 2023July 11, 2024 One of the biggest problems with games journalism might actually be a little worse than you realize. Continue Reading
Game Development 20 Years Without a Chance ToddMitchell, October 25, 2023July 11, 2024 The ugly truth I don’t have the heart to share with most aspiring game developers Continue Reading
Game Development Implementing a Timer and Callback System in MonoGame ToddMitchell, October 23, 2023July 11, 2024 Build it, set it, and forget it Continue Reading
Game Development A Case for MonoGame in 2023 ToddMitchell, October 22, 2023July 11, 2024 Why the longstanding successor to Microsoft’s XNA framework won’t be for everyone but shouldn’t be counted out… Continue Reading
Game Development Unity Devs Announce New Engine Picks ToddMitchell, September 20, 2023July 11, 2024 Engine developer dreams come true as indies migrate out from under John Riccitiello Continue Reading
Game Development What to Do When You Have a Literal Gamedev Breakdown ToddMitchell, March 20, 2023July 11, 2024 On remotivating with productivity systems like Bullet Journaling and Getting Things Done… Continue Reading
Game Development Red Panda Archaeology – Mechanics Week ToddMitchell, March 6, 2023July 11, 2024 On bringing magical new characters to life and making them get a job… Continue Reading
Game Development Let’s Design a Game with Boss Fight Author Sebastian Deken ToddMitchell, February 27, 2023July 11, 2024 What secrets would an abandoned Animal Crossing village leave behind? Continue Reading