Game Development GameDev Breakdown’s New Format: More Development, More Fun! ToddMitchell, February 9, 2023July 11, 2024 What if we could have fun AND make stuff? Continue Reading
Game Development $5 at Yankee Candle: What No One Understands About Indie Game Development ToddMitchell, December 22, 2022July 11, 2024 What was the first conversation that made it clear to you that almost no one understands what independent game development is like? Continue Reading
Culture When a major MMO game dev goes indie ToddMitchell, October 26, 2022July 11, 2024 Former RuneScape developer Chris Knowles discusses his time at Jagex, his design philosophy, and the one thing he refuses to do with his upcoming indie game. Continue Reading
Game Development LÖVR Framework – Implementing Mouse/Keyboard Input ToddMitchell, August 2, 2022July 11, 2024 Today we’re implementing FPS controls (minus the S) for navigating our LÖVR scenes. Continue Reading
Culture One Game Developer’s Quest for Autism Awareness and Acceptance ToddMitchell, July 28, 2022July 11, 2024 I sat down remotely with Thomas Kildren of Fletcher Studios to discuss his popular upcoming VR project, his challenges as a developer and stay-at-home parent, shifting opinions in the community, and more. Continue Reading
Culture Games Journalist Mat Bradley-Tschirgi Talks Surviving Freelance Work, Live Events, and More ToddMitchell, July 18, 2022July 11, 2024 Anyone working around video games should expect the unexpected. From book publisher estate planning issues to crypto startups, Mat Bradley-Tschirgi has just about seen it all. Continue Reading
Culture GameDev Breakdown: Developer and Streamer Chris Gardner ToddMitchell, June 16, 2022July 11, 2024 The freestyle coder himself drops in to discuss the ups and downs of live coding, presenting at and organizing conferences, navigating the world of non-game commercial software development, and more. We also discuss what we’re playing now and what games we’re looking forward to getting our hands on. Continue Reading
Humor Oh, Were You Eating Your Lunch? ToddMitchell, April 25, 2022July 11, 2024 Don’t put down your sandwich, I just have a very simple request. Continue Reading
Culture News, State of the Pod, and Philip Molodkovets of Wargaming ToddMitchell, January 31, 2022July 11, 2024 Welcome back! Here are some updates–including the scoop on Inside Video Game Creation in the latest deal at StoryBundle–a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming’s executive producer on World of Warships. Continue Reading
Culture Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot ToddMitchell, October 24, 2021July 11, 2024 Chad and Curtis McKinney, Ph. D. (yes, both) call in to discuss Chad’s experience with Cloud Imperium working on Star Citizen and their collaborative indie efforts on Recursive Ruin, a “kaleidoscopic first-person narrative puzzle game” not quite like anything else you’ve likely seen. Continue Reading