Composer Stephen Tanksley ToddMitchell, May 7, 2019July 11, 2024 Previously on the podcast we’ve had opportunities to hear from highly specialized sound designers, musicians, and recording engineers, but we’ve had somewhat limited time to really dig into composition, and that happens to be one of Stephen Tanksley’s areas of expertise. Stephen is a Chicago-area composer for both games and film. He has a wealth of formal music and audio training to talk about, he works on awesome projects as a freelancer (including original music for streamers and a Star Wars feature-length fan film), and he has a personal project to discuss that you’re going to want access to the moment it’s complete. In addition to shop talk, it was interesting to discuss issues surrounding professionalism and communication in our different focus areas and the value of participating in mentorship, both as a mentor and mentee within your community. It’s always a pleasure to discuss continuous improvement with industry pros interested in making their field a better place. Go check out Stephen’s work and drop him an encouraging word! Stephen’s links: @StephenTanksley on Twitter Stephen’s portfolio at Virb Podcast subscription links: GameDev Breakdown at iTunes GameDev Breakdown at Google Play Music Audio show: Credits: The #GameDev Breakdown Podcast Share this:FacebookXLike this:Like Loading... Game Development Music audioEngineeringcompositionGameAudioGameDevSoundDesign
Culture Author David L. Craddock April 15, 2019July 11, 2024 If you don’t think you’ve read or at least seen any of David L. Craddock’s phenomenal books on the game industry and game development, check again, you probably have. Some of the greatest stories of the development space have been captured in David’s phenomenal pages, including Blizzard’s early history with… Share this:FacebookXLike this:Like Loading... Read More
Culture Shammi Mohamed, formerly of Microsoft and Turn 10 August 14, 2020July 11, 2024 If you’re into any technology from the earliest days of PC gaming to modern 3D engine development (with a dash of pilot certification in the middle), Shammi Mohamed is a great person to get to know. Share this:FacebookXLike this:Like Loading... Read More
Game Development The World of Pico-8 November 12, 2018July 11, 2024 At last! We’ve certainly discussed Pico-8 enough on the podcast to warrant this top-to-bottom look at Pico-8 in general, which includes a walkthrough of my latest Pico-8 project, Letterworks, from design to submission. If you’re an audio show listener, you may want to set aside a few minutes to check this one… Share this:FacebookXLike this:Like Loading... Read More