We’re excited to chat with the Draw Distance development team (formerly iFun4All), developers of the super entertaining stealth puzzle game Serial Cleaner, for an upcoming episode of the #GameDev Breakdown Podcast! The team very kindly gave us an early build of their new game, Ritual: Crown of Horns and set us loose to record gameplay and show it off!
Ritual is absolutely a game to watch this year. You might think of it like a twin-stick shooter set in the Diablo universe, and the gameplay is about as satisfying as you could ask for. So far, the game is a series of timed protect-the-witch missions as hordes of demons close in on you. You have three weapons and a rotating set of special abilities at your disposal to level the playing field (so to speak) and the resulting action is undoubtedly going to draw in players far and wide.
Next week I’ll be speaking to the development team and an interview episode will go out a week later. Be sure you’re following the podcast so you don’t miss it!
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Todd Mitchell is a US Midwest-based comedy writer and game developer with bylines at Weekly Humorist, Fanbyte, Slackjaw, End of the Bench Sports, and more. He’s the author of Inside Video Game Creation, the founder of CodeWritePlay, and host of the GameDev Breakdown podcast. Follow him on Twitter @Mechatodzilla.