On remotivating with productivity systems like Bullet Journaling and Getting Things Done…
Red Panda Archaeology – Mechanics Week
On bringing magical new characters to life and making them get a job…
Let’s Design a Game with Boss Fight Author Sebastian Deken
What secrets would an abandoned Animal Crossing village leave behind?
GameDev Breakdown’s New Format: More Development, More Fun!
What if we could have fun AND make stuff?
The Backward-Compatible Morality of Intellivision
The Amico producers have just spent years warning you about other gaming platforms. There’s just one problem…
This Is What It’s Like to Get Injured in Your Late 30s
I smashed up my foot. Now it’s difficult getting to the bathroom more than a few times per night.
How to Depend on Others More Effectively
I made a small change in how I track communication, and it’s made a huge impact.
$5 at Yankee Candle: What No One Understands About Indie Game Development
What was the first conversation that made it clear to you that almost no one understands what independent game development is like?
An Evening at Sandbox VR
I was invited to suit up head-to-toe in the latest VR gear and blast zombies with friends. Here’s how it went.