Cyberpunk 2077 designer Max Pears calls in to discuss his recent book, Let’s Design: Combat, his podcast, Level Design Lobby, and his meteoric rise in game design, from school to Ubisoft’s The Division to CD PROJEKT RED’s most hotly anticipated title to date.
Todd calls in for Fandom Unlimited’s Facebook live stream to discuss the unfolding courtroom drama over Fortnite, mobile app stores, and the very souls of teenagers everywhere. Okay probably not that last one, but it could have major ramifications for Unreal Engine devs everywhere.
Todd appeared on Fandom Unlimited’s live Facebook stream to talk about Epic and Microsoft vs. Apple and Google, then we dive into an equally troubling lawsuit between a studio and publisher that you might not have heard about.
Well we did it. 100 episodes of GameDev Breakdown.
Are you a versatile art director seeking remote employment with a legendary team? That’s nice. Good luck! Everyone else rejoice, the Thimbleweed Park team rides again!
If you’re curious about Facebook’s approach to turning research into products and shipping new technology to billions of users, AR/VR audio lead, Varun Nair, gave a presentation today that may interest you.
It’s that time again! Designers and developers around the globe are putting out their fine photos and GIFs for our enjoyment. Jam projects are nearing completion, demos are up for download, and someone is finally working on more sweet, sweet pro wrestling action. Let’s dig in.
If you’re into any technology from the earliest days of PC gaming to modern 3D engine development (with a dash of pilot certification in the middle), Shammi Mohamed is a great person to get to know.
Media magnate Sumner Redstone has passed away at age 97, reports the New York Times. During the course of his life, Redstone built an entertainment empire that included ownership of the National Amusements theater chain, ViacomCBS (and its many networks), and CBS Television Distribution. Here’s how his entrepreneurial maneuvering nearly resulted in a cinematic take on survival horror game, The Suffering.
KitBash3D has developed a reputation for world-class 3D assets used by some of the biggest studio and artist names in TV, Film, and triple-A games. Today, the company announced efforts to reach the rest of the game development space.