Adam Fligsten of Silen Audio calls in to discuss his process, his projects, and his path into music and audio composition for TV, film, and games. His credits include Marvel vs. Capcom, Saturday Night Live, NBC Olympics, and much, much more.
Tactic Studios developer and CEO, Jesse Attard (BioShock, BioShock 2, Street Fighter II: Champion Edition (2006)), calls in for a podcast chat about the studio’s new Portal-style puzzle adventure game, Claire de Lune. We discuss his transition from major AAA teams to heading up an indie studio, parenting at publish time, best pandemic home office purchases, and more.
“Buildbox is not an engine and we don’t compete with game engines.”Jonathan Zweig, CEO, Buildbox
Buildbox CEO Jonathan Zweig took to Twitter Tuesday to defend changes to the company’s pricing structure and, apparently, reject Buildbox’s own brand messaging in a series of Tweets that raised many unanswered questions. Here are the changes, Zweig’s comments, and a theory about what might be coming next.
Gather ’round, fellow 90s kids, and I will share with you the tale of All That star Lori Beth Denberg’s foray into video game marketing, the role PlanetSide 2 played in her return to acting, and the quest for three fully-produced ads–once thought to be online–that were never officially released.
The Inside Video Game Creation virtual book tour continues with a segment for the always-entertaining Podcast vs Player podcast crew. We discuss the book, unusual interview experiences, balance and sacrifice in the industry, and more.
Todd appears on Carl Leducq’s podcast, Zero to Play, to discuss his new book, Inside Video Game Creation, indie game development, trends in the game industry, and more.
At long last, Todd’s Q&A interview book is out!
FOR IMMEDIATE RELEASE
St. Louis, Missouri, 4/4/2021 – Inside Video Game Creation: Development Experts Share Their Stories, a set of Q&A interviews with video game creators ranging from solo hobbyists to triple-A veterans, is available for digital pre-order ahead of its April 6 release on Amazon in eBook and paperback formats.
Accomplished writer Michelle Franklin of Recombobulator Games calls in to discuss cats, floods, and Space Boat, a shiny upcoming narrative adventure game being developed by a team of triple-A industry survivors with credits on Mass Effect 3, DeadSpace 2, Hannah Montana, and more.
Welcome to GDC Showcase week! This is your first podcast check-in from the event. Hear about the sessions so far, including great chats with the legendary Warren Spector and Sucker Punch Productions co-founder Brian Fleming, then get tips for the event and what to keep an eye on for the rest of the week!