Category: Design

Learn from Legends Remotely and Support Charity at DigiPen

The DigiPen Institute of Technology has reached out to let us know about their “online masterclass” series intended to keep you learning while keeping you safe at home. For a $5 fee benefitting Hopelink, anyone can join in on the following upcoming sessions. The first one is Saturday! The Animation Industry at a Glance Saturday,…




XR Developer, Aaron Clifford

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/762988747-user-782123614-aaron-clifford-of-kovr.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Some devs have all the fun. Aaron Clifford is the head AR/VR developer for KOVR, a new VR division of video production company, KO Group. He’s a FLASH game…


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Quick UV Image Texturing in Blender

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Improving Animations with the Curve Editor

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Better Living through Inverse Kinematics

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VRcade Shooter: Fixing My First Animation Problem

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David Jagneaux of UploadVR

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/741578539-user-782123614-david-jagneaux-of-uploadvr.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More I met David via Twitter while freelancing for Zam.com (now Fanbyte). Beyond writing the definitive unofficial book on Roblox, David has picked up bylines at Forbes Games, IGN, Vice,…




A Tale of Tutorials

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/721869793-user-782123614-a-tale-of-tutorials.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Welcome back! This time on GameDev Breakdown we’re discussing the finer points of tutorials in games, and yes, whether or not they even have a rightful place in them….




Vintage Dev: Inside the Homebrew Game Development Community

This post was originally published at Zam.com in 2016. As products of the computer hardware industry, video game consoles inherit a finite life span ending in certain obsolescence. Since 1972, about 150 home gaming systems have been released in the United States alone, nearly all of which have been commercially retired. Sadly, player loyalty often…




Creating a Prototype

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/716725693-user-782123614-creating-a-prototype.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More This time on GameDev Breakdown, as promised, Todd runs through his prototyping process, start to finish. This episode makes heavy mention of this post. Todd’s game design document template…