Steve Ewing of The Urge: There’s a Lot of Talent in St. Louis

The legendary frontman of The Urge discusses his time on tour, the St. Louis music scene, and the rise of Steve’s Hot Dogs.

When I discovered The Urge in my younger years, it didn’t fully register with me that I was listening to a homegrown act that was crushing it on the international stage, and that’s a compliment. For all the groups that really grabbed me as a young musician in the late 90s–Incubus, Ben Folds Five, Rage, Bad Religion, and countless others–The Urge was heavy in the rotation for me, not because they were local but because they kicked ass. Now, as an adult who’s made the decision to plant roots and ride it out here, Steve Ewing’s story of continued success in St. Louis is important to me.

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Lexy Panterra on Life and Love

Acclaimed independent artist Lexy Panterra discusses her lifelong struggle with Crohn’s disease, her Disney princess dream, and the time she accidentally left Shaq on Unread.

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What to Do When You Have a Literal Gamedev Breakdown

On remotivating with productivity systems like Bullet Journaling and Getting Things Done…

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Red Panda Archaeology – Mechanics Week

On bringing magical new characters to life and making them get a job…

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Let’s Design a Game with Boss Fight Author Sebastian Deken

What secrets would an abandoned Animal Crossing village leave behind?

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GameDev Breakdown’s New Format: More Development, More Fun!

What if we could have fun AND make stuff?

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The Backward-Compatible Morality of Intellivision

The Amico producers have just spent years warning you about other gaming platforms. There’s just one problem…

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Disney composer Greg Nicolett talks indie dev, randomness, and Actual Cannibal Shia LaBeouf

Potionomics composer Greg Nicolett discusses his work with Disney, how he learned the game composer’s process, and Shia LaBeouf’s unexpected influence on his career.

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When a major MMO game dev goes indie

Former RuneScape developer Chris Knowles discusses his time at Jagex, his design philosophy, and the one thing he refuses to do with his upcoming indie game.

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Alex Rushdy Didn’t Technically Choose a Career in Games, but He’s Having a Great One Anyway

The CEO and creative director behind Runbow and Dawn of the Monsters discusses the recent discomfort of running a Unity team, his Godzilla ’98 VHS collection, and more.

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