Game Developers Tell Personal Tales of Triumph and Sacrifice in New Interview Book

FOR IMMEDIATE RELEASE

St. Louis, Missouri, 4/4/2021Inside Video Game Creation: Development Experts Share Their Stories, a set of Q&A interviews with video game creators ranging from solo hobbyists to triple-A veterans, is available for digital pre-order ahead of its April 6 release on Amazon in eBook and paperback formats.

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Journalism’s Worst Trend Has Reached Games

Do you know who wrote the last gaming article you read? Do you know how or why they wrote it? In this episode, you’ll hear about a trend certain outlets have adopted that are raising major ethics concerns from outside the gaming community (this time) and what you need to look out for when browsing the news.

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State of the Pod 2021

We’ve endured the nightmares of 2020 and grabbed every small victory possible along the way. Time to regroup and look ahead.

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How Sumner Redstone Nearly Put The Suffering on the Big Screen

Media magnate Sumner Redstone has passed away at age 97, reports the New York Times. During the course of his life, Redstone built an entertainment empire that included ownership of the National Amusements theater chain, ViacomCBS (and its many networks), and CBS Television Distribution. Here’s how his entrepreneurial maneuvering nearly resulted in a cinematic take on survival horror game, The Suffering.

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Our Trip to the Last Aladdin’s Castle Arcade

Because my photo post exploded on Twitter with nearly 10,000 impressions and engagement from about 2,500 people at the time of writing, here’s the story of our trip to the last remaining Aladdin’s Castle in Quincy, Illinois.

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RetroMania Wrestling Writer, Salvatore Pane

Salvatore Pane calls in to talk about his work for the upcoming release of RetroMania Wrestling. We discuss his work as a Boss Fight Books author (Mega Man 3), his focus as a university professor, and the trouble with bite-sized physical video games.

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Secrets of Story Structure

Learn the tools of the storytelling trade from one of western culture’s greatest story analysts. We’ll examine the findings of the late screenwriting expert, Syd Field, and look at how collected writing wisdom from outside games translates to our area of expertise.

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NBA Jam Book Author Reyan Ali Returns

Reyan Ali returns after the launch of NBA Jam from Boss Fight Books to weigh in on Cowboy vs. McGregor, Smash Bros. headlines, the Aaron Hernandez documentary, how to cover up an R. Kelly tattoo, and making loved ones eat just a small, supermarket-sized sampling of crow.

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Game Designer Richard Rouse III

Richard Rouse III calls in to talk about his new indie title, The Church in the Darkness, and treats us to some stories from his fantastic career including the design of The Suffering, writing Game Design: Theory & Practice, and some interesting creative projects we never got to see.

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Developer and Author Mat Bradley-Tschirgi

Indie developer and author (and podcaster!) Mat Bradley-Tschirgi discusses his beginnings in journalism and indie development, his upcoming book, The Films of Uwe Boll Vol. 1: The Video Game Movies, and makes a surprising revelation about an upcoming video game to which both he and Boll are attached.

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