Category: Game Industry

My Indie Educational Game Is Out!

If it isn’t obvious from the gap between this post and the last one, many things are happening! Letter Taps Is Out Now! My indie educational game, Letter Taps is available in the Google Play and iOS App Store now! This is the product of my last six months and I can’t tell you how good it…




A Weekend at the St. Louis PixelPop Festival

I first heard about the PixelPop Festival last year. It was of particular interest to me as I was making killer progress on The Path of Dissent (sadly unfinished for now) and I was thinking seriously about trying to demo it at the event. It was about that time that I had to accept that my recent…




Pokemon Go: WTF Roundup

Since its release in the middle of last week, Pokemon Go has pretty well set the world on fire. A crappy launch in the summer heat plagued by server issues hasn’t kept players from taking to the streets and…tapping on pictures of Pokemon and whatever the hell. The game has been so unexpectedly popular, Nintendo shares were up…




itch.io announces refinery, an early access alternative for indies

itch.io has launched Refinery, a toolset it promises will allow indie studios to conduct early game releases with the flexibility to set their own terms. If this sounds like a shot at Steam Early Access, that probably isn’t a coincidence. “Early access ‘programs’ have long been an issue for developers looking to get feedback and…




Check Out a New Weekly Game Streaming Show

The blog has been quiet but we’ve been as loud and ridiculous as ever.  Starting this week there’s a new game stream show in town! We’ll play something different each week and talk about gaming news, geek stuff, and anything else that comes up.  Friends will drop in and out but we’re getting started with…



Inside Indie Dev: Philip Devine, Falling Stars

Philip Devine (@ArkisVir) Founder, Riveted Games Project: Falling Stars: War of Empires After discovering game development in college, Philip Devine wanted to give other content creators a head start on the unique career opportunities available in gaming. He set out to create a club for programmers, musicians, and artists, that grew to about 25 members in…




Inside Indie Dev: Iber Parodi Siri, Mission Massive Migration

Iber Parodi Siri (@rmbsevl) Founder, Rombosaur Studios Project: Mission Massive Migration Mission Massive Migration is a 2D retro action game created by Iber Parodi Siri under the banner of Rombosaur Studios. It was released to a quietly positive reception on the Google Play store in early January. Though the game is still listed in the 500 – 1,000 Installs…




Inside Indie Dev: Garry Hamer, Push for Emor

Update: You can submit your indie project for possible inclusion in this series! Here’s more info! Garry Hamer (@_LupusSolus) Founder, Lupus Solus Project: Push for Emor When I first encountered Garry Hamer he was eagerly showing around the alpha for his upcoming sci-fi shooter RPG Push for Emor. We had a lighthearted chat over Twitter–I…




Announcing the Inside Indie Dev Series

Update 1/15/16: Want your indie project to be considered for this series? Here’s more info! Update 1/13/16: The first installment of this series is up! Just a quick post to announce the Inside Indie Dev interview series! In these posts you’ll get a look at new and upcoming independent projects and interviews with the creative…




Review – FAST Racing NEO (Wii U)

FAST Racing NEO is an anti-gravity arcade racer developed by Shin’en Multimedia with fans of the F-Zero series in mind. The game features a variety of high-speed hovering vehicles designed for use on 16 futuristic tracks in single-player tournaments or competitive multiplayer. As a huge fan of racing games in general it’s nice to see a new competitor on…