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Business Game Industry Live Events Streams

Video Segment: Todd Talks Epic and Microsoft vs. Google and Apple on Fandom Unlimited

Todd calls in for Fandom Unlimited’s Facebook live stream to discuss the unfolding courtroom drama over Fortnite, mobile app stores, and the very souls of teenagers everywhere. Okay probably not that last one, but it could have major ramifications for Unreal Engine devs everywhere.

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Business Game Development Game Industry Live Events Podcast

Fandom Unlimited Appearance and Courtroom Drama

Todd appeared on Fandom Unlimited’s live Facebook stream to talk about Epic and Microsoft vs. Apple and Google, then we dive into an equally troubling lawsuit between a studio and publisher that you might not have heard about.

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Game Development Humor Live Events Podcast

Episode 100

Well we did it. 100 episodes of GameDev Breakdown.

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Design Live Events Streams

Learn from Legends Remotely and Support Charity at DigiPen

The DigiPen Institute of Technology has reached out to let us know about their “online masterclass” series intended to keep you learning while keeping you safe at home.

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Business Code Design Game Development Game Industry Games Humor Live Events Podcast Productivity

Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill

Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox One X, the state and future of game development using cloud technology, and what game devs stand to gain from embracing cloud-based tech.

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Business Code Design Game Development Game Industry Live Events Podcast Productivity

Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services

We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction for VSTS and its cloud development product family, the group’s focus on meeting devs where they are, and Mickey Mouse impressions for fun and profit.

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Business Code Design Game Development Game Industry Live Events Podcast Productivity

Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang

Jessica Deen and Abel Wang stop by at #GDC18 on their quest to bring DevOps goodness to the game dev community. We talk about the importance of consistency and reaching the next level of intuitive, repeatable processes in your software development.

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Business Code Design Game Development Game Industry Games Live Events Podcast Productivity

Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services

We discuss leveraging some of Microsoft’s most powerful planning and development tools for game development with version control experts Edward Thomson and Kayla Ngan, live at #GDC18.

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Business Code Design Game Development Game Industry Games Live Events Podcast

Next Games Co-Founder and CTO, Kalle Hiitola

Live from GDC 2018, Kalle Hiitola joins us to talk about Next Games and its runaway mobile hit, The Walking Dead: No Man’s Land. Kalle tells us what makes it run under the hood, and gives us the highlights of his upcoming GDC presentation on massively scaling mobile games with Microsoft Azure.