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Game Industry Games Interview Podcast

Michelle Franklin of Recombobulator Games

Accomplished writer Michelle Franklin of Recombobulator Games calls in to discuss cats, floods, and Space Boat, a shiny upcoming narrative adventure game being developed by a team of triple-A industry survivors with credits on Mass Effect 3, DeadSpace 2, Hannah Montana, and more.

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Business Game Industry Podcast

Culture and Catastrophe

A popular studio’s future is in question amid allegations of inappropriate behavior stemming from the highest levels of management. We discuss what’s being reported and examine everyone’s responsibility to identify and help change this pattern in the workplace.

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Game Development Game Industry Humor Podcast

Photos of Peter Moore and More

For a change of pace, we go back and follow up on a set of previous news stories to see where things ended up. Topics include LEGO and Unity, the Playdate, EA’s FIFA loot boxes, and Moore…

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Business Game Industry Games Podcast

Avoid Millions in Fines

A major industry publisher has finally been burned in the global crackdown on loot crates. It could have been easily avoided.

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Design Game Industry Games

Thimbleweed Park Developer, Terrible Toybox, May Be Ramping Up Development

Are you a versatile art director seeking remote employment with a legendary team? That’s nice. Good luck! Everyone else rejoice, the Thimbleweed Park team rides again!

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Business Game Development Game Industry Interview

Kamil Krupiński on Game Industry Production Work and Community Management

“A lot of problems that you can have in organizations that have 120 people can also be found in organizations that have like 12, so you manage at a smaller scale, but those problems tend to be the same.”

Kamil Krupiński gained a following as a games journalist and editor before moving into the development space. He worked in narrative and quest design on the Dying Light series alongside noteworthy designer Chris Avellone at Techland before moving into a producer role at Draw Distance. He is now a game director and producer for Awaken Realms.

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Business Game Development Game Industry Games Podcast Productivity

Publishers: Friend or Foe?

Todd shares big news for the show before tackling a great listener question about indies working with publishers, career tips small and large, and takes a look at the great movie game jam that just came to a close.

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Business Design Game Development Game Industry Games Podcast Productivity Web

#GameDev Breakdown Video Show – Think Like an Entrepreneur

In this week’s video show, we discuss how to incorporate business wisdom from outside the industry into your game development process, from evaluating ideas to developing your concept and creating a business strategy.

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Business Game Development Game Industry Games Podcast Productivity Web

Think Like an Entrepreneur, Part 1

We discuss how to incorporate business wisdom from outside the industry into your game development process, from evaluating ideas to developing your concept and creating a business strategy.

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Business Game Development Game Industry Games Humor Podcast

Confidence and Cash in Indie Games

John praises Brawlhalla at length, Todd crowns a diet soda for champions, and we take a look at epic successes and failures in some of the most popular business models for indie studios and their games.