Inside Indie Dev: Garry Hamer, Push for Emor

Update: You can submit your indie project for possible inclusion in this series! Here’s more info! Garry Hamer (@_LupusSolus) Founder, Lupus Solus Project: Push for Emor When I first encountered Garry Hamer, he was eagerly showing around the alpha for his upcoming sci-fi shooter RPG, Push for Emor. We had a lighthearted chat over Twitter–I … Read more

Announcing the Inside Indie Dev Series

Inside Indie Dev

Update 1/15/16: Want your indie project to be considered for this series? Here’s more info! Update 1/13/16: The first installment of this series is up! Just a quick post to announce the Inside Indie Dev interview series! In these posts you’ll get a look at new and upcoming independent projects and interviews with the creative … Read more

It’s Not a Trap: The Case for Star Wars Battlefront

Star Wars Battlefront

It probably isn’t news to you that players have been very hard on Star Wars Battlefront. While Metacritic awards the PC version a 71/100 based on average reviews from 17 top critics, site users have slapped it with a 3.4/10 (!), citing a variety of complaints including an unfair DLC model, no space battles, and the lack of … Read more

Codalyn’s Stable Orbit First Look

Stable Orbit by Codalyn

The year is 2034 and you have been tasked with building a successor to the International Space Station. In its debut game Stable Orbit, one-man studio Codalyn will send players into space on a mission of building, earning, and survival. The simulation will not only include the development of a station but will also require management of contracts, … Read more

Is Apple Outrunning Its Native Game Developers?

As a developer myself, I’m often lured into trying to become a ninja in native iOS game development. I say “often” because there’s always something new to deal with: iPads, taller iPhone screens, SpriteKit, Swift, Metal, the list goes on.

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